Top international payment gateway transaction fee comparison (2024)

There are lots of top international Payment gateway over the internet to get paid online. You must be confused which payment gateway to choose for receiving money from different market places and transfer to your own local bank account. Which payment gateway charge low fee for receiving money and low charge for transferring to local bank account. Bellow is the comparison in between Payoneer, Skrill and PayPal. Payment gateway Name Account & Card maintenance - charge Transfer in between same wallet - charge Transfer from wallet to local bank account - charge Receive from market place to wallet - charge 1.       Payoneer Annual account fee = 29.95 USD (If you have received less than 2,000.00 USD (or equivalent) in payments per Year)   Annual card fee: First card = 29.95 USD   Additional cards in any currency = Free FREE EUR, USD, GBP, and more SWIFT (wire) bank tra

how to fix java.lang.OutOfMemoryError at android.graphics.Bitmap.createBitmap

how to fix java.lang.OutOfMemoryError at android.graphics.Bitmap.createBitmap

java.lang.OutOfMemoryError:
  at dalvik.system.VMRuntime.newNonMovableArray (Native Method)
  at android.graphics.Bitmap.nativeCreate (Native Method)
  at android.graphics.Bitmap.createBitmap (Bitmap.java:975)
  at android.graphics.Bitmap.createBitmap (Bitmap.java:946)
  at android.graphics.Bitmap.createBitmap (Bitmap.java:877)
  at android.graphics.Bitmap.createScaledBitmap (Bitmap.java:753)
  at com.google.appinventor.components.runtime.util.MediaUtil$2.run (MediaUtil.java:501)
  at java.lang.Thread.run (Thread.java:818)

This is very common error that you will be getting in your android application, and because of these error application might not work on some devices.

Application gives error message like unfortunately application has stopped. when you try to run application it crashes time to time.

Note: There are several reason behind error; there are different types of solution for it; below some of the solution you can go with; i hop it fix your issue.

1. image(pixel)

you know the size of android device; there are different types of android smartphone and tablets; they have different screen sizes.

You might be having lots of images in your app; do not use image if it is not that necessary; when you use the image decrease the image pixel; as you upload it should not exceed the size of screen, as far as possible decrease the image size to fit smallest screen size or use even smaller if you can.


2. image(dpi)

when you put the image in your android devices; try to decrease the dpi of the image.
currently you might be using certain dpi; and you are getting error crashes for some of the devices; now you can decrease the dpi of your image; re-upload to your android app and test it; these above two guide should fix your issue;  java.lang.OutOfMemoryError at android.graphics.Bitmap.createBitmap

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